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Root Homeland players are hunting new ways to push their runs faster and safer. New meta builds and leaderboard drama have many focused on risky contracts.
The Brutal Truth About Hiring Mercenaries in Root Homeland is straightforward. These hirelings act as expendable shields and damage dealers for your runs. They scale with your investment, offering raw power at the cost of setup and constant upkeep.
Systems reward this play when timed against enemy waves. Research shows board control and tempo swings decide close matches. You spend resources to shape the battlefield and deny opponents space.
Treat every merc as a calculated risk with real opportunity cost. One-line takeaway: only commit when the board state and your deck line up perfectly.
Can you lose progress if a mercenary dies?
Nope. Hirelings reset each run, so lost power is time only.
Are mercenaries allowed in competitive ranked?
Studies indicate tournaments vary; always check current event rules before drafting your squad.