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Civ 6: The John Curtin Strategy You Missed
New Civ 6 updates spotlight late-game resilience. Players rediscovering early defensive cores enjoy fresh replay value. This approach suits patient players chasing steady expansion.
Civ 6: The John Curtin Strategy You Missed is a defensive early-game plan in Civ 6. Research shows it focuses on walls, Encampments, and careful scouting. This method protects borders while neighbors clash, building science steadily.
Why this plan scales into mid-game. Cities stay compact and defensible, reducing early rushes. Units like Spearmen hold lines, enabling faster builder work. Studies indicate map control and adjacency matter more than raw expansion here.
Focus early defense to unlock late science. You trade shaky borders for stable research time. That steadiness often decides continent wins.
FAQ
Q: Does this strategy work on higher difficulties?
Yes, strong early walls and defensive units help against aggressive AI.
Q: Is John Curtin only for Australia?
No, any civilization can adopt this defensive, science-focused gameplan.